These cinematic sequences are captured from Jade Empire which was released back in 2005. This was the last title I shipped as a Visual Effects Artist before moving into the role of Technical Artist. I operated as Lead Visual Effects Artist on Dragon Age for the first year and a half of development before switching into the Lead TA position. Over the past 9 years, I've operated predominantly as a TA, but quite often find myself putting on my visual effects hat when projects require it of me. At Propaganda I acted as Lead Effects artist as well as Lead TA for the best part of a year. I love both the visual and technical nature of effects work and jump at opportunities to do this kind of work should they be offered.
Besides cinematic effects, I was also one of a team of 2 people handling all the in-game combat, character and environmental effects work.
This is old stuff, but looked great at the time.