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Houdini 21

Playing around with Houdini 21. Threw together a quick creature mesh using a combination of primitives, VDB meshing and sculpting to create something Alien-esque. Wanted to look more into Solaris and the USD workflow. Rendered in Karma with some very simple shading and a slap-comp in COPS. Nothing overly complex.

Thursday 09.11.25
Posted by Kevin Hayes
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